Discontinuous Galerkin Library
#include "dg/algorithm.h"
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Modules | |
Topology base classes | |
evaluate | |
\( f_i = f(\vec x_i) \) | |
create weights | |
create derivatives | |
\( D_x\), \( D_y\) and \( D_z \) | |
create stencils | |
Interpolation, Projection, Transformation | |
\( I \) and \( P = I^\dagger\) | |
Averaging | |
Scatter and Gather | |
Classes | |
struct | dg::RealGrid1d< real_type > |
1D grid More... | |
struct | dg::RealGrid2d< real_type > |
The simplest implementation of aRealTopology2d. More... | |
struct | dg::RealGrid3d< real_type > |
The simplest implementation of aRealTopology3d. More... | |
struct | dg::RealGridX1d< real_type > |
1D grid for X-point topology More... | |
struct | dg::RealGridX2d< real_type > |
The simplest implementation of aRealTopologyX2d. More... | |
struct | dg::RealGridX3d< real_type > |
The simplest implementation of aRealTopologyX3d. More... | |
struct | dg::RealMPIGrid2d< real_type > |
The simplest implementation of aRealMPITopology2d. More... | |
struct | dg::RealMPIGrid3d< real_type > |
The simplest implementation of aRealMPITopology3d. More... | |
Objects that store topological information (which point is neighbour of which other point) about the grid.