Extension: Geometries
#include "dg/geometries/geometries.h"
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\( h^{ij}\) More...
Classes | |
struct | dg::geo::WallFieldlineDistance |
Distance to wall along fieldline in phi or s coordinate More... | |
struct | dg::geo::WallFieldlineCoordinate |
Normalized coordinate relative to wall along fieldline in phi or s coordinate. More... | |
struct | dg::geo::RealCylindricalFunctor< real_type > |
Inject both 2d and 3d operator() to a 2d functor. More... | |
struct | dg::geo::aCylindricalFunctor< Derived > |
Represent functions written in cylindrical coordinates that are independent of the angle phi serving as both 2d and 3d functions. More... | |
struct | dg::geo::Constant |
\( f(x,y) = c\) More... | |
struct | dg::geo::ZCutter |
\( f(R,Z)= \begin{cases} 0 \text{ if } Z < Z_X \\ 1 \text{ else } \end{cases} \) More... | |
struct | dg::geo::Periodify |
This function uses the dg::Grid2d::shift member to extend another function beyond the grid boundaries. More... | |
struct | dg::geo::CylindricalFunctorsLvl1 |
This struct bundles a function and its first derivatives. More... | |
struct | dg::geo::CylindricalFunctorsLvl2 |
This struct bundles a function and its first and second derivatives. More... | |
struct | dg::geo::CylindricalSymmTensorLvl1 |
struct | dg::geo::CylindricalVectorLvl0 |
struct | dg::geo::CylindricalVectorLvl1 |
This struct bundles a vector field and its divergence. More... | |
struct | dg::geo::ScalarProduct |
Return scalar product of two vector fields \( v_0w_0 + v_1w_1 + v_2w_2\). More... | |
struct | dg::geo::SquareNorm |
Return norm of scalar product of two vector fields \( \sqrt{v_0w_0 + v_1w_1 + v_2w_2}\). More... | |
Typedefs | |
using | dg::geo::CylindricalFunctor = RealCylindricalFunctor< double > |
Most of the times we use double . More... | |
Functions | |
template<class Geometry3d > | |
dg::SparseTensor< dg::get_host_vector< Geometry3d > > | dg::geo::createAlignmentTensor (const dg::geo::CylindricalVectorLvl0 &bhat, const Geometry3d &g) |
\( \chi^{ij} = b^ib^j\) More... | |
template<class Geometry3d > | |
dg::SparseTensor< dg::get_host_vector< Geometry3d > > | dg::geo::createProjectionTensor (const dg::geo::CylindricalVectorLvl0 &bhat, const Geometry3d &g) |
\( h^{ij} = g^{ij} - b^ib^j\) More... | |
\( h^{ij}\)
using dg::geo::CylindricalFunctor = typedef RealCylindricalFunctor<double> |
Most of the times we use double
.
dg::SparseTensor< dg::get_host_vector< Geometry3d > > dg::geo::createAlignmentTensor | ( | const dg::geo::CylindricalVectorLvl0 & | bhat, |
const Geometry3d & | g | ||
) |
\( \chi^{ij} = b^ib^j\)
Creates the two times contravariant tensor that, when applied to a covariant vector, creates a vector aligned to b
.
bhat | The (unit) vector field b to align to |
g | The vector field is pushed unto this grid |
chi
living on the coordinate system given by g
Geometry3d | A three-dimensional geometry |
dg::SparseTensor< dg::get_host_vector< Geometry3d > > dg::geo::createProjectionTensor | ( | const dg::geo::CylindricalVectorLvl0 & | bhat, |
const Geometry3d & | g | ||
) |
\( h^{ij} = g^{ij} - b^ib^j\)
Creates the two times contravariant tensor that, when applied to a covariant vector, creates a vector perpendicular to b
.
bhat | The (unit) vector field b |
g | The vector field is pushed unto this grid |
h
living on the coordinate system given by g
Geometry3d | A three-dimensional geometry |