Discontinuous Galerkin Library
#include "dg/algorithm.h"
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Go to the source code of this file.
Classes | |
struct | dg::aRealGeometry2d< real_type > |
This is the abstract interface class for a two-dimensional Geometry. More... | |
struct | dg::aRealGeometry3d< real_type > |
This is the abstract interface class for a three-dimensional Geometry. More... | |
struct | dg::aRealProductGeometry3d< real_type > |
A 3d product space Geometry \( g_{2d} \otimes g_{1d}\). More... | |
struct | dg::RealCartesianGrid2d< real_type > |
two-dimensional Grid with Cartesian metric More... | |
struct | dg::RealCartesianGrid3d< real_type > |
three-dimensional Grid with Cartesian metric More... | |
struct | dg::RealCylindricalGrid3d< real_type > |
three-dimensional Grid with Cylindrical metric More... | |
Namespaces | |
namespace | dg |
This is the namespace for all functions and classes defined and used by the discontinuous Galerkin library. | |
Typedefs | |
using | dg::aGeometry2d = dg::aRealGeometry2d< double > |
using | dg::aGeometry3d = dg::aRealGeometry3d< double > |
using | dg::aProductGeometry3d = dg::aRealProductGeometry3d< double > |
using | dg::CartesianGrid2d = dg::RealCartesianGrid2d< double > |
using | dg::CartesianGrid3d = dg::RealCartesianGrid3d< double > |
using | dg::CylindricalGrid3d = dg::RealCylindricalGrid3d< double > |