Discontinuous Galerkin Library
#include "dg/algorithm.h"
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Namespaces | |
namespace | dg::x |
using dg::aGeometry2d = typedef dg::aRealGeometry2d<double> |
using dg::aGeometry3d = typedef dg::aRealGeometry3d<double> |
using dg::aGeometryX2d = typedef dg::aRealGeometryX2d<double> |
using dg::aGeometryX3d = typedef dg::aRealGeometryX3d<double> |
using dg::aMPIGeometry2d = typedef dg::aRealMPIGeometry2d<double> |
using dg::aMPIGeometry3d = typedef dg::aRealMPIGeometry3d<double> |
using dg::aMPITopology2d = typedef dg::aRealMPITopology2d<double> |
using dg::aMPITopology3d = typedef dg::aRealMPITopology3d<double> |
using dg::aProductGeometry3d = typedef dg::aRealProductGeometry3d<double> |
using dg::aProductMPIGeometry3d = typedef dg::aRealProductMPIGeometry3d<double> |
using dg::aTopology2d = typedef dg::aRealTopology2d<double> |
using dg::aTopology3d = typedef dg::aRealTopology3d<double> |
using dg::aTopologyX2d = typedef dg::aRealTopologyX2d<double> |
using dg::aTopologyX3d = typedef dg::aRealTopologyX3d<double> |
using dg::CartesianGrid2d = typedef dg::RealCartesianGrid2d<double> |
using dg::CartesianGrid3d = typedef dg::RealCartesianGrid3d<double> |
using dg::CartesianGridX2d = typedef dg::RealCartesianGridX2d<double> |
using dg::CartesianGridX3d = typedef dg::RealCartesianGridX3d<double> |
using dg::CartesianMPIGrid2d = typedef dg::RealCartesianMPIGrid2d<double> |
using dg::CartesianMPIGrid3d = typedef dg::RealCartesianMPIGrid3d<double> |
using dg::CartesianRefinedGrid2d = typedef dg::RealCartesianRefinedGrid2d<double> |
using dg::CartesianRefinedGrid3d = typedef dg::RealCartesianRefinedGrid3d<double> |
using dg::CartesianRefinedGridX2d = typedef dg::RealCartesianRefinedGridX2d<double> |
using dg::CartesianRefinedGridX3d = typedef dg::RealCartesianRefinedGridX3d<double> |
using dg::CylindricalGrid3d = typedef dg::RealCylindricalGrid3d<double> |
using dg::CylindricalMPIGrid3d = typedef dg::RealCylindricalMPIGrid3d<double> |
using dg::Grid1d = typedef dg::RealGrid1d<double> |
using dg::Grid2d = typedef dg::RealGrid2d<double> |
using dg::Grid3d = typedef dg::RealGrid3d<double> |
using dg::GridX1d = typedef dg::RealGridX1d<double> |
using dg::GridX2d = typedef dg::RealGridX2d<double> |
using dg::GridX3d = typedef dg::RealGridX3d<double> |
using dg::MPIGrid2d = typedef dg::RealMPIGrid2d<double> |
using dg::MPIGrid3d = typedef dg::RealMPIGrid3d<double> |