Discontinuous Galerkin Library
#include "dg/algorithm.h"
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using dg::x::aGeometry2d = aMPIGeometry2d |
using dg::x::aGeometry3d = aMPIGeometry3d |
using dg::x::aRealTopology2d = aRealMPITopology<T,2> |
using dg::x::aRealTopology3d = aRealMPITopology<T,3> |
using dg::x::aTopology2d = aMPITopology2d |
using dg::x::aTopology3d = aMPITopology3d |
using dg::x::cDVec = cMDVec |
using dg::x::cHVec = cMHVec |
using dg::x::DMatrix = MDMatrix |
using dg::x::DVec = MDVec |
using dg::x::fDMatrix = fMDMatrix |
using dg::x::fDVec = fMDVec |
using dg::x::fHMatrix = fMHMatrix |
using dg::x::fHVec = fMHVec |
using dg::x::Grid = MPIGrid<Nd> |
using dg::x::Grid0d = MPIGrid0d |
using dg::x::Grid1d = MPIGrid1d |
using dg::x::Grid2d = MPIGrid2d |
using dg::x::Grid3d = MPIGrid3d |
using dg::x::HMatrix = MHMatrix |
using dg::x::HVec = MHVec |
using dg::x::IDMatrix = MIDMatrix |
using dg::x::IHMatrix = MIHMatrix |
using dg::x::RealGrid0d = RealMPIGrid<T,0> |
using dg::x::RealGrid1d = RealMPIGrid<T,1> |
using dg::x::RealGrid2d = RealMPIGrid<T,2> |
using dg::x::RealGrid3d = RealMPIGrid<T,3> |