Discontinuous Galerkin Library
#include "dg/algorithm.h"
refined_gridX.h File Reference
#include "cusp/transpose.h"
#include "interpolation.h"
#include "evaluationX.h"
#include "weightsX.h"
#include "gridX.h"
#include "base_geometryX.h"
#include "refined_grid.h"

Go to the source code of this file.

Classes

struct  dg::aRealRefinementX2d< real_type >
 Abstract base class for 2d grid refinement that increases the number of grid cells of a fixed basis grid. More...
 
struct  dg::RealIdentityXRefinement< real_type >
 No refinement. More...
 
struct  dg::RealEquidistXRefinement< real_type >
 RealEquidistant cell refinement around the X-point. More...
 
struct  dg::RealExponentialXRefinement< real_type >
 The exponential refinement around the X-point. More...
 
struct  dg::RealCartesianRefinedGridX2d< real_type >
 Refined X-point grid. More...
 
struct  dg::RealCartesianRefinedGridX3d< real_type >
 Refined X-point grid. More...
 

Namespaces

namespace  dg
 This is the namespace for all functions and classes defined and used by the discontinuous Galerkin library.
 

Typedefs

using dg::aRefinementX2d = dg::aRealRefinementX2d< double >
 
using dg::IdentityXRefinement = dg::RealIdentityXRefinement< double >
 
using dg::EquidistXRefinement = dg::RealEquidistXRefinement< double >
 
using dg::ExponentialXRefinement = dg::RealExponentialXRefinement< double >
 
using dg::CartesianRefinedGridX2d = dg::RealCartesianRefinedGridX2d< double >
 
using dg::CartesianRefinedGridX3d = dg::RealCartesianRefinedGridX3d< double >